
I would also recommend at least a couple points in necro. It's especially nice later in game when the discrepancy between physical and magical armor gets even more pronounced, as sometimes you only need to make it through a few hundred of one, or a few thousand of another, and having that handful of physical skills can help avoid the turns where you can't really do anything. This is trash if your buddy is also a mage, as you'll never have enough physical stuff to actually get through armor, so only a few of the skills are really good (skin graft, apotheosis is a great way to start a fight late game) But if your buddy is physical, there are quite a few skills that can be life savers when the rogue he's been beating up on gets in your face (chicken claw, tentacle lash, pretty much anything that provides a status effect resisted by physical armor).

The issue with most of polymorph is that the attacks tend towards the physical. Vendor Prices, Bartering & Attitude Formula Level Up: Attribute, Skill & Talent Point Breakdown The Quick Questions and Looking for Group Threads exist for a reason, use them. >!This is spoilery!< to get This is spoilery Submissions should relate to Divinity Original Sin or other works of Larian Studios.ĭo not put spoilers in the title of your post and mark your posts.

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